«Lovely settings you night walker you. Wonder if the city was Unity specific or if this could have been rendered in iClone without the shaders (and what would it have looked like). The FRAPS render seemed a bit jerky as if the FPS was captured at a different rate.»
Unity - iClone Test
Duration: 1min 26sec Views: 1 864 Submitted: 7 years ago Submitted by:
Description: Test of the shaders and final look in Unity. Mainly camera sweeps of the city scene. The character was animated in iClone then through 3DXchange Pipeline into Unity with animation embedded. Used FRAPS to capture the output and edited in Vegas 12. Very quick process. No long renders.