«Well thank you very much Ben, and yes those problems will be fixed with the revisit. =)»
Blood War Part II
«The shaky cam was way too much, to a point where I needed to pause it. I only use shaky cam when the scene goes extremely chaotic, like a shocking death scene. Like Killian said, the helicopter shot worked well with the shaky cam. Some characters used subtitles, I see that you were in a rush, but don't pressure yourself into releasing a movie on a certain release date, take some time on it... it's not a marathon.
«Well thank you for that, and personally I am a big fan of shakey cam, I believe it makes it much more intense. The revisit WILL include shakey cam, but it will only occur from the bank heist onwards.
Yeah, that's an issue other people noted. Baically because I wanted to release the film on time and not have to push the release date I decided to have subtitles added for minor parts. These roles now have VOs in the revisit.
Thanks again for the review! =)»
«This is VERY well edited, but there are a few problems that keep this from being a great movie. The shaky cam, it wasnt necessary at all, in my opinion, also, why do some characters have voices and some dont? Overall very well done, Ill be seeing the reisited version.
«Hey Bu. Thank you for these critisisms, and yes I did rush it a bit as I tend to try and avoid pushing promiced deadlines for a film. Also the volume aspect I'll attempt to fix for the next film by taking the lines and making them louder in Audacity.
Thanks for the review, man, and I look foward to working with you on Part III. =)»
«I liked it but I think you went a bit overboard with the shaky cam. A lot of action and suspence but I think you rushed a few things such as missing VOs that you filled with subtitles. A few other details should have been corrected such as lowering the volume of the music during dialogues.
Overall - niiiiice. 4/5»
«Well thank you for the review.
I went overboard because the shakey cam effect because you either effect every shot in the film or none. I didn't lipsynch the actors because this was my first time ever using VOs in a film, and also I wanted to avoid the bug that causes the sound to lag.
I subtitled a couple of lines because pretty much nobody was interested to fill in the female characters. And also the muffled line my bad, it was just my friend did that line and we were very sort on time, he had to leave about 30 seconds after doing that line.
Yeah, I'll keep an eye out on those bugs. I tried to fix that bug where he walked through the bank vault door, but I accidently deleted my studio and had to start from the middle point, meaning no reshoots which meant I couldn't fix the bug.
Fair enough on the script being generic, I wanted to make something similar to a summer blockbuster: Not deep, just a fun ride.
Thanks again for the review, and I will definiately be using this to make Part III my mini-masterpiece.
«Went a little bit overboard with the shakeycam there (it felt a like I was onboard ship the whole time ), but it worked well for the helicopter shots. For some reason, the actors didn't lipsynch (are you on a Mac, by any chance? Or did you dub the lines in using an outside editor?).
If your using outside editing, the best thing you can do is just use the VO lines to get the lipsynching in, export the footage and add everything else in using your outside editor. That way, you get no sound bugs and can control the volume levels and placement exactly (unlike the pile of old plop that is the in-game PP editor!); still, overall, sound quality was pretty good (bar the one bad recording mentioned below).
Not quite sure why you subtitled a coupla lines there and there were a coupla spelling errors in the lines. One very quite muffled line in the scene after the chopper as well.
Another thing to watch is stray props (like the pistol in the middle of the road in the shoot-out scene), which can happen where you aren't using all the extras and don't take the extra props off; it's always worth having a final check through all your scenes before you do the final render, just to check this kind of thing (which can escape even the most exacting eye from time to time... yet the second you complete the film, you can immediately spot them... I'm sure the damned things are highly-trained ninja props! )
That said, it moved at a decent pace; on the whole, the sound work was pretty good (not overly loud and not too quiet); script was a little "generic" for my tastes but worked well.
Good work; remember, every film everyone makes is a learning process and, with each movie you turn out, you always learn something new (and make new mistakes!); jot down those that you find in the last one and go onto the next. As you do, you eliminate them all going forward and constantly improve all the time (there's no such thing as a "perfect" movie; only one that YOU are as happy with as you can be!)»
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