«dude could i bee in one of your movies!»
Galaxy at War the Glitch
«A great start so far, a improvement of the previous episode. The special effects, acting, choice of the music, and the story was pretty good. I'll agree with Mac and K4 here. Tighter editing needs to be done, especially during some of the dialog and the some sound effects needs to added in, such as some low humming in the space ships. »
«Ok bro.... may I suggest tighter editing especially during the dialogs. Presently, there is a detracting pause (usually a count of 3 or 4) between characters. You can ramp up the adventure and excitment by eliminating most of these pauses. Chris, you could have enhanced this episode with more attention to sound design and music. Regardless, the story development is interesting and it was great seeing the cast at work! Im liking the new look of GaW. As always... interesting effects and choices of camera. A great ride into an unknown universe!
«wow, great Chris, loved the fast composition, pretty clean and fast rendering, I would only (if it was I doing, change the font of the lettering and gave a smooth particles fx's). the rest it is just perfect, sound track fits perfectly and gives action to the scene. Think space story telling it is not so easy to do I still didn't done so far .
hugs keep them up' »
«Some VERY nice work in this, mate; good, rip-roaring old-school adventure. Some interesting new characters, nice camera work and nice emphasis on characters other than the main cast (some nice work from Ben and Johnny there) and a nice little cameo from the Old Git .
Coupla little niggles but overall a nice addition to the GoW universe!»
«Its great to finally see another Galaxy at War episode. I do agree that some of the audio could have been worked on, but the cast did a great job, I really was engaged into the story, and I really like that robot dude.
Cannot wait to see what happens to K4's character.
Keep it up!»
«Review part 2 of 2
Adding a low humming from the engine or even just some understated music would have fixed that. Also, I think some of the ship animations were a little strange and unnatural - jumping around in a weird way. I know you spent a lot of time on the animation but it just seemed a little weird the way the ships moved.
Overall, although this was much better than the first episode, I still think the existing problems dragged down an otherwise fantastic episode. I loved the references to K4 and Conquest and I'll be eagerly awaiting future installments. However, I just don't think this was quite your best work.
****1/2 - 4 1/2 stars rounded up - 5 stars
«Review part 1 of 2
Nice Chris, plenty of good things going on in this episode. The special effects were brilliant as always, really good animation. I liked your music choices as well. The camerawork was overall excellent, some really nice angles you had in here. I especially liked the shot where the ship sped past the camera with the explosion in the background. VOs were all excellent (excluding myself lol), especially liked K4's appearance near the end. I liked the little sub-story you had going on between Sleem and Rex, that should be interesting. Looking forward to seeing how it unfolds
Ok, unfortunately, I think although this episode was much better than the first one, the same problems were still there. I think there were times when the movie was just waaay too quiet, where we could only hear VOs, and the gaps in between each sentence seemed so much longer because of the silence.»
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